| Archaeology digsite problem |
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Hi, I wish you could take another look at the archaeology digsite in front of Grim Batol (Wyrms Bend area). Half that area is free of mobs, the other half is crawling with Twilight mob groups for the questline there. These groups all have a long aggro range and there is no way to walk out of it too, because of the surrounding mountains. Groups are big, have ranged damage and they patrol. Several times I found I had to dig right in that area, and I always get killed there, which means I cant clear that digsite. That specific area of Wyrms Bend clearly is not a "normal" area, and is meant for a specific quest which involves the player and a group of friendly npcs clearing that area. It is obviously not meant for solo play/gathering, so why make people dig there? I dont mind having to clear some mobs, but that specific area is ridiculous. Edit: I am posting this as suggested by a GM. |